Article Credit: Sumaiya Mehzabin
The dominance gaming holds in entertainment industry is indubitable. Throughout the decades, gaming had evolved with progressing technology. In the same way that traditional sports have competitions in baseball, basketball, and more, esports encompasses competitions across a variety of video games. As early as the 1950s, computer scientists began designing simple games as simulations, some of the earliest games included Nimrod (1951), Strachey’s Draughts Program, Tic-Tac-Toe, and Tennis for Two (1958).
Let’s reminisce of our own childhood entertainment mediums, among cinnamon scented delicate memories of bonding with our loved ones, those mischievous tantrums we used to throw just for another moment of games in elders phones, aren’t they much of a guilty pleasure? To this day, the preference might have elevated, however the penchant for gaming remains constant for most of us.
The history of gaming really started when Ralph Baer came up with an idea for an entertainment device that could be hooked up to a monitor. Thats the moment Video game industry came to the picture. Esports traces its origins back to 1972, when home consoles first became common. From the early 2010s gaming industry took its turn as mainstream popularity for mobile and computer games rapidly increased with the exposure of computers shifting to common people.
Starting around the past decade, the final eighth-generation console was released as a hybrid platform called the Nintendo Switch, which incorporated Wii-style motion controls and portability. Indeed, the mobile technology boom in recent years has revolutionized the industry and opened the doors to a new generation of gamers. Observing the growing exposure of gaming technology, innovations in cloud service gaming, superior image processing and all the increasing potential gaming industry holds; Mukesh Ambani quotes, “Gaming will be bigger than music, movies and television shows put together.”